A full length class on virtual reality (VR) taught at UC Berkeley by students, for students. The class teaches fundamental knowledge about VR technologies/design principles as well as practical skills for developing VR applications within the game engine Unity.
Our team developed a fully online curriculum for the class, including a suite of labs, homework assignments, lectures, and final project. We partnered with a research lab on campus to provide students access to VR equipment. The class continues to be held today.